store winner side only, remove redundant reference
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@@ -13,10 +13,9 @@ export const INIT_TABLES = `
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CREATE TABLE IF NOT EXISTS "game" (
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CREATE TABLE IF NOT EXISTS "game" (
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id SERIAL PRIMARY KEY,
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id SERIAL PRIMARY KEY,
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code VARCHAR(8) UNIQUE NOT NULL,
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code VARCHAR(8) UNIQUE NOT NULL,
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winner_id INT REFERENCES "user",
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winner VARCHAR(5),
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reason VARCHAR(16),
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end_reason VARCHAR(16),
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pgn TEXT,
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pgn TEXT,
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host_id INT REFERENCES "user",
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white_id INT REFERENCES "user",
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white_id INT REFERENCES "user",
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white_guest_name VARCHAR(32),
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white_guest_name VARCHAR(32),
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black_id INT REFERENCES "user",
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black_id INT REFERENCES "user",
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@@ -8,17 +8,12 @@ export const activeGames: Array<Game> = [];
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export const create = async (game: Game) => {
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export const create = async (game: Game) => {
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try {
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try {
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const res = await db.query(
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const res = await db.query(
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`INSERT INTO "game"(code, winner_id, reason, pgn, host_id, white_id, white_guest_name, black_id, black_guest_name) VALUES($1, $2, $3, $4, $5, $6, $7, $8, $9) RETURNING *`,
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`INSERT INTO "game"(code, winner, end_reason, pgn, white_id, white_guest_name, black_id, black_guest_name) VALUES($1, $2, $3, $4, $5, $6, $7, $8, $9) RETURNING *`,
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[
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[
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game.code || null,
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game.code || null,
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game.winner === "draw"
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game.winner || null,
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? null
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game.endReason || null,
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: game.winner === "white"
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? game.white?.id
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: game.black?.id,
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game.reason || null,
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game.pgn,
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game.pgn,
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game.host?.id || null,
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game.white?.id || null,
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game.white?.id || null,
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game.white?.name || null,
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game.white?.name || null,
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game.black?.id || null,
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game.black?.id || null,
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