update game data on when updating guest names

This commit is contained in:
Nathaniel Tampus
2023-03-19 21:23:15 +08:00
parent b6df2c0df1
commit 9ae628c592

View File

@@ -2,6 +2,9 @@ import type { Request, Response } from "express";
import type { User } from "@chessu/types"; import type { User } from "@chessu/types";
import xss from "xss"; import xss from "xss";
import { activeGames } from "../db/models/game.model.js";
import { io } from "../server.js";
export const getCurrentSession = async (req: Request, res: Response) => { export const getCurrentSession = async (req: Request, res: Response) => {
try { try {
if (req.session.user) { if (req.session.user) {
@@ -36,6 +39,29 @@ export const guestSession = async (req: Request, res: Response) => {
} else if (typeof req.session.user.id === "string" && req.session.user.name !== name) { } else if (typeof req.session.user.id === "string" && req.session.user.name !== name) {
// update guest name // update guest name
req.session.user.name = name; req.session.user.name = name;
const game = activeGames.find(
(g) =>
g.white?.id === req.session.user.id ||
g.black?.id === req.session.user.id ||
g.observers?.find((o) => o.id === req.session.user.id)
);
if (game) {
if (game.host?.id === req.session.user.id) {
game.host.name = name;
}
if (game.white?.id === req.session.user.id) {
game.white.name = name;
} else if (game.black?.id === req.session.user.id) {
game.black.name = name;
} else {
const observer = game.observers?.find((o) => o.id === req.session.user.id);
if (observer) {
observer.name = name;
}
}
io.to(game.code as string).emit("receivedLatestGame", game);
}
} }
req.session.save(() => { req.session.save(() => {
res.status(201).json(req.session.user); res.status(201).json(req.session.user);