From 3a03c37e1d56e02335b0fd586ebbbe5cd3f4200f Mon Sep 17 00:00:00 2001 From: Nathaniel Tampus Date: Sat, 6 May 2023 20:19:53 +0800 Subject: [PATCH] cleanup --- client/src/components/game/socketEvents.ts | 4 ---- server/src/middleware/error.ts | 0 server/src/socket/index.ts | 3 --- 3 files changed, 7 deletions(-) delete mode 100644 server/src/middleware/error.ts diff --git a/client/src/components/game/socketEvents.ts b/client/src/components/game/socketEvents.ts index d0bc426..88643cb 100644 --- a/client/src/components/game/socketEvents.ts +++ b/client/src/components/game/socketEvents.ts @@ -19,12 +19,8 @@ export function initSocket( } ) { socket.on("connect", () => { - console.log("connected!"); socket.emit("joinLobby", lobby.code); }); - socket.on("disconnect", () => { - console.log("disconnected!"); - }); // TODO: handle disconnect socket.on("chat", (message: Message) => { diff --git a/server/src/middleware/error.ts b/server/src/middleware/error.ts deleted file mode 100644 index e69de29..0000000 diff --git a/server/src/socket/index.ts b/server/src/socket/index.ts index 7e5db12..067492e 100644 --- a/server/src/socket/index.ts +++ b/server/src/socket/index.ts @@ -14,12 +14,9 @@ import { const socketConnect = (socket: Socket) => { const req = socket.request; - // review if this is necessary, or if io.use will handle logout socket.use((__, next) => { req.session.reload((err) => { if (err) { - console.log("reload: disconnecting socket."); - console.log(err); socket.disconnect(); } else { next();