viewable archived games
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@@ -10,6 +10,7 @@ import {
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} from "@tabler/icons-react";
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import type { FormEvent, KeyboardEvent } from "react";
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import Link from "next/link";
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import { SessionContext } from "@/context/session";
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import { useContext, useEffect, useReducer, useRef, useState } from "react";
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@@ -392,7 +393,7 @@ export default function GamePage({ initialLobby }: { initialLobby: Game }) {
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}
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function copyInvite() {
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const text = `https://ches.su/${initialLobby.code}`;
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const text = `https://ches.su/${lobby.endReason ? `archive/${lobby.id}` : initialLobby.code}`;
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if ("clipboard" in navigator) {
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navigator.clipboard.writeText(text);
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} else {
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@@ -558,7 +559,7 @@ export default function GamePage({ initialLobby }: { initialLobby: Game }) {
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<div className="flex flex-1 flex-col gap-1">
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<div className="mb-2 flex w-full flex-col items-end gap-1">
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Invite friends:
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{lobby.endReason ? "Archived link:" : "Invite friends:"}
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<div
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className={
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"dropdown dropdown-top dropdown-end" + (copiedLink ? " dropdown-open" : "")
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@@ -570,7 +571,7 @@ export default function GamePage({ initialLobby }: { initialLobby: Game }) {
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onClick={copyInvite}
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>
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<IconCopy size={16} />
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ches.su/{initialLobby.code}
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ches.su/{lobby.endReason ? `archive/${lobby.id}` : initialLobby.code}
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</label>
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<div tabIndex={0} className="dropdown-content badge badge-neutral text-xs shadow">
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copied to clipboard
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@@ -635,17 +636,21 @@ export default function GamePage({ initialLobby }: { initialLobby: Game }) {
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!lobby.white?.connected)) && (
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<div className="bg-neutral absolute w-full rounded-t-lg bg-opacity-95 p-2">
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{lobby.endReason ? (
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lobby.endReason === "abandoned" ? (
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lobby.winner === "draw" ? (
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"The game ended in a draw due to abandonment."
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) : (
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`The game was won by ${lobby.winner} due to abandonment.`
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)
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) : lobby.winner === "draw" ? (
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"The game ended in a draw."
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) : (
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`The game was won by checkmate (${lobby.winner}).`
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)
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<div>
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{lobby.endReason === "abandoned"
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? lobby.winner === "draw"
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? `The game ended in a draw due to abandonment.`
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: `The game was won by ${lobby.winner} due to abandonment.`
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: lobby.winner === "draw"
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? "The game ended in a draw."
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: `The game was won by checkmate (${lobby.winner}).`}{" "}
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<br />
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You can review the archived game at{" "}
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<Link className="link" href={`/archive/${lobby.id}`}>
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ches.su/archive/{lobby.id}
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</Link>
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.
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</div>
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) : abandonSeconds > 0 ? (
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`Your opponent has disconnected. You can claim the win or draw in ${abandonSeconds} second${
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abandonSeconds > 1 ? "s" : ""
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